Zeds, a mobile game designed to increase awareness of a good night’s sleep for teens, turns your nightly sleep patterns into playable levels.
Navigation & Prototyping
Zeds was another powerful example of prototyping. This turned out to be a hybrid of game and app, so I had to find a way to make both activities – recording and playing – as easy for the user as possible. Hello interactive prototypes.
The final prototype was used as a reference point for navigation, structure and interaction design, with some tweaks along the way.
We needed a simple, responsive page to promote Zeds, which I put together using the awesome Brothers McLeod’s illustrations, and interface elements from the game.
Wireframing, prototyping, testing and design rollout for Channel 4.